Change-Log

We continuously enhance our scripts and want to ensure you're kept informed about key updates. This helps you keep your community engaged and well-informed.

Version 1.1.1

Added
  • Add support for CB-Planting
Changed Files
  • config/config.lua
  • client/main.lua
  • fxmanifest.lua
  • server/events.lua


Version 1.1.0

Added
  • Added a routingbucket metadata for tracking the routing bucket that the player is in
Removed
  • Remove the function that automatically registers the Ox Radial Menu
Fixed
  • Fixed Teleport for Gang Missions
  • Better Locales for Turf Protection
  • Fixed an error that sometimes populates when a gang member updates their storage location
  • Fixed an issue with locales for Gang Timeout
Changed Files
  • config/config.lua
  • client/main.lua
  • fxmanifest.lua
  • server/framework/framework.lua


Version 1.0.7

Security
  • Secure webhooks on server-side instead of client-side
Fixed
  • Fixed and issue with CEventGunShot decreasing the prevalence for anyone who hears a gunshot instead of only the person who was shooting
Changed Files
  • config/config.lua
  • client/main.lua
  • fxmanifest.lua
  • server/framework/framework.lua


Version 1.0.6

Fixed
  • Fixed an issue with the new Gang Zones
Changed
  • Require three lowercase letters when creating a gang
Changed Files
  • config/gangzones.lua
  • client/input.lua
  • fxmanifest.lua
  • server/commands.lua
  • locales/en.lua


Version 1.0.5

Added
  • Added Missions category to Gang Staff menu for easy teleport to mission coordinates
  • Added new config option: Config.CountOnlyControlled
Removed
  • Removed LB-Phone integration
  • Removed spam logs caused by Reckless Driving alerts
Changed
  • Refactored most of the script to use Locales
  • Turned Debug off for Check Loyalty target
Changed Files
  • config/gangzones.lua
  • client/menus.lua
  • config/config.lua
  • locales/en.lua
  • server/callbacks.lua
  • server/events.lua
  • client/framework/framework.lua
  • server/framework/framework.lua
  • server/main.lua
  • client/input.lua
  • config/missions.lua
  • fxmanifest.lua
  • server/commands.lua
  • client/selldrugs.lua


Version 1.0.4

Fixed
  • Fixed an issue with getting the target system
  • Fixed an issue with Ox Radial Menu not registering when the player loads
  • Fixed an issue with players being able to complete missions
  • Fixed an issue with players not being able to check their Gang Mission
  • Fixed an issue with notifying players when another gang completes a mission on their Turf
  • Fixed an issue with Reckless Driving chance
Removed
  • Removed an unnecessary print in client/client.lua
  • Removed missionName from the array of options in config/missions.lua (Didn't like it lol)
Changed
  • Refactored the GetPrevalenceLevel export
  • Lowered the default reckless driving chance
Changed Files
  • client/main.lua
  • client/framework/framework.lua
  • client/target.lua
  • config/config.lua
  • fxmanifest.lua
  • server/events.lua
  • server/framework/framework.lua
  • shared/functions.lua


Version 1.0.3

Fixed
  • Fixed a server side error related to Kicking members from Gangs
  • Fixed an issue that was not allowing Civillians to sell drugs
Added
  • Added better configurability for CheckLoyalty target
  • Added a way for gangs to establish "protection" from other gangs taking their Home Turf while they are offline (Community Request)
  • Added locales
  • Added a few more functions to server/framework.lua file
  • Added notifications for players who manage member ranks and add new members
Changed
  • Refactored the Notify function to accept a time value. Defaults to 7500ms
Changed Files
  • client/framework/framework.lua
  • client/menus.lua
  • client/target.lua
  • config/config.lua
  • config/gangzones.lua
  • fxmanifest.lua
  • locales/en.lua
  • server/events.lua
  • server/framework/framework.lua
  • server/main.lua
SQL Query
ALTER TABLE gangs
ADD COLUMN IF NOT EXISTS protection int(20) DEFAULT 0;


Version 1.0.2

Fixed
  • Fixed an issue with getting the prevalence level of a gang when they had more than 175 prevalence
Changed Files
  • shared/functions.lua


Version 1.0.1

Fixed
  • Fixed an issue with Gangs being unable to complete a Gang Mission
  • Refactored the SendPhoneMessage function
  • Refactored the /gang command
Removed
  • Removed various options from the config.lua file that were no longer utilized
  • Removed some locales
Added
  • Added a War Timeout feature that occurs when a Gang loses a Gang War
  • Added more options to the config.lua file for more control over the script and how it operates
Changed Files
  • client/main.lua
  • client/menus.lua
  • client/target.lua
  • config/config.lua
  • fxmanifest.lua
  • locales/en.lua
  • server/callbacks.lua
  • server/commands.lua
  • server/events.lua
  • server/framework/framework.lua
  • server/main.lua
SQL Query
ALTER TABLE gangs 
ADD COLUMN IF NOT EXISTS `warTimeout` int(20) DEFAULT 0;


Version 1.0.0

Added
  • Initial Commit